bogleech

bogleech:

When I was a kid it kinda went without saying that video game reviews were all paid off. I mean there were magazines who never ever gave a bad review, and magazines who only reviewed stuff positively from one company and badly from another. Gaming “journalism” was just for fun, like the games themselves.

And fucking EVERYONE in any fandom is always all “oh, I don’t base my tastes on mere reviews!” but now all a sudden it’s really important?

bogleech

insaneguyofdoomblr asked:

Do you think it's possible video games could ever become art like films did, or will they forever remain toys?

bogleech answered:

Toys are art.

Just because something is art doesn’t mean it isn’t also just for fun.

Just because something is art doesn’t mean it should be treated as life or death. That is why I call games toys.

Video games, film, comics, novels, and even traditional art forms like paint and sculpture are ALL taken too fucking seriously for entirely the wrong reasons. The industries are polluted by talentless hacks who rake in billions by ripping each other off, the “journalism” connected to them is a bunch of self-important nobodies who think their opinion has merit because they got money for it, and the fandom subcultures connected to them are rampant with territorial, aggressive bullies.

Video games are especially glaring to me personally because I started out on them when the most advanced home console was the Atari 2600. I watched this subculture grow from a sapling. Back then it was pure, innocent, childhood fun. There were no “console wars,” there were no manufactured “scandals,” just an earnest love of exploring these magical electronic worlds people crafted.

Now we have people hurling insults like monkey-turds when somebody suggests even lightly and respectably that they’d like to see better variety in video game characters.

We have people raging and trolling because someone didn’t give enough stars to Grand of Duty XVIIIIII and bitterness over which kind of plastic box you put the toys in to make them work.

There’s people who look down on “casual” gamers.

Worse yet, there are people who actually divide gamers by level of “casualness” to begin with. Where the fuck did we go wrong? How do you even begin to worship electronics that hard?

You know what would be nice? If for maybe just one week, no game in the whole world worked except Pac-man. Back to the basics. Everyone re-learns to appreciate what they have.

league-of-angelic-assbutts

feministbatwoman:

huffingtonpost:

Columbia University Student Will Drag Her Mattress Around Campus Until Her Rapist Is Gone

"I think the act of carrying something that is normally found in our bedroom out into the light is supposed to mirror the way I’ve talked to the media and talked to different news channels, etc," Emma continues in the full video which you can watch here. 

So, I just want to go into HOW MUCH Columbia and the NYPD has failed, and revictimized, Emma Sulkowicz.

In her school hearing, Sulkowicz had to explain to the three administrators on the panel how anal rape worked. She told them she had been hit across the face, choked and pinned down, but, she said, one still seemed confused about how it was possible for someone to penetrate her there without lubricant. Sulkowicz said she had to draw them a diagram.”

"Her best friend was meant to be at the hearing; Sulkowicz had chosen her as her one “supporter.” But her friend was kicked out of that role for talking about the case, according to Sulkowicz, in violation of the university’s confidentiality policy. As punishment, her friend was also put on probation and made to write two reflection papers: one from the perspective of Sulkowicz and another from the accused."

FROM THE PERSPECTIVE
OF HER FRIEND’S RAPIST

- Two other women at Columbia have accused this guy of sexual assault/rape. But he’s been found not responsible in all instances, and is still on campus.

- When she went to the police, one officer said: “You invited him into your room. That’s not the legal definition of rape.”

- Another officer told her friends, who came with her: ““For every single rape I’ve had, I’ve had 20 that are total bull——,” he added. “It’s also my type of job to get to the truth. If that means being harsh about it, that’s what I do.”

And that’s.
Why.
People.
Don’t.
REPORT.

I want to set literally everything on fire.

mtgfan
gilded-dragon:




ELSPETH TIREL
Born on a plane ruined by strife and darkness, this white mage left home when her Planeswalker spark ignited—and she never returned. Elspeth specializes in community and fortification, wielding spells that build and bolster mighty armies, while protecting them from harm.
Elspeth wants nothing more than to sheathe her sword for the last time, and find a plane to call home. Violence and destruction have a tendency to follow her, and she is constantly driven to take up arms and wield her defensive magic in the service of those that need her protection.
Elspeth came to Theros from a war-ravaged plane, hoping to find the one thing that has eluded her—peace. Under the watchful protection of gods, she hoped that Theros would not be in need of guardians like her. But when she arrived, Elspeth was quickly identified as an outsider with powers and skills that further distanced her from the natives of Theros. In the wilderness between two city-states, Elspeth was attacked by a monstrous hydra, which had been responsible for the deaths of countless warriors. Elspeth engaged the hydra alone and, after a bitter fight, emerged triumphant. Afterward, she wanted nothing more than to fade into anonymity.
But on the Theros, the best laid plans of mortals often come second to those of the gods. Her feat of heroism has captured the attention of Heliod, god of the sun, who seeks to make her his champion.

gilded-dragon:

ELSPETH TIREL

Born on a plane ruined by strife and darkness, this white mage left home when her Planeswalker spark ignited—and she never returned. Elspeth specializes in community and fortification, wielding spells that build and bolster mighty armies, while protecting them from harm.

Elspeth wants nothing more than to sheathe her sword for the last time, and find a plane to call home. Violence and destruction have a tendency to follow her, and she is constantly driven to take up arms and wield her defensive magic in the service of those that need her protection.

Elspeth came to Theros from a war-ravaged plane, hoping to find the one thing that has eluded her—peace. Under the watchful protection of gods, she hoped that Theros would not be in need of guardians like her. But when she arrived, Elspeth was quickly identified as an outsider with powers and skills that further distanced her from the natives of Theros. In the wilderness between two city-states, Elspeth was attacked by a monstrous hydra, which had been responsible for the deaths of countless warriors. Elspeth engaged the hydra alone and, after a bitter fight, emerged triumphant. Afterward, she wanted nothing more than to fade into anonymity.

But on the Theros, the best laid plans of mortals often come second to those of the gods. Her feat of heroism has captured the attention of Heliod, god of the sun, who seeks to make her his champion.

mychestpainwantsacigarette

stormbornvalkyrie:

In honour of Steve Irwin. — "Yeah, I’m a thrill seeker, but crikey, education’s the most important thing."

Stephen Robert ”SteveIrwin (22 February 1962 – 4 September 2006), nicknamed “The Crocodile Hunter”.

"If there’s one thing that I, Steve Irwin, would wanna be remembered for, it’s be remembered for passion and enthusiasm. Conservation is my job, my life, my whole persona.

Please help continue Steve’s legacy and find out more about his passion here. [Inspired by this post and this video.] 

asylum-art

asylum-art:

Marie-Pascale Gautheron

Facebook | Etsy | Saatchi Art

The term ‘go big or go home’ springs to mind when I view the work of  Marie-Pascale Gautheron. Or better yet ‘ go mental or go home’ because these skull creations are just that. Mental. As you can tell, this young French artist has a massive love for skulls. Her hand drawn/painted skulls are covered with psychedelic colours amongst a constellation of patterns. The faceted skull, which I initially thought was small, is actually a large scale paper construction which has been meticulously painted. Yes the work of Marie-Pascale is particularly dazzling.

Via: skullappreciationsociety